Sky Striker Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    UR Rarity
    Reinforcement of the Army
    UR Rarity
    Reinforcement of the Army
    UR Rarity
    Reinforcement of the Army
    Spell Normal
    Reinforcement of the Army

      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      Spell Normal
      Sky Striker Maneuver - Afterburners!

        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

        N Rarity
        Sky Striker Mecha - Shark Cannon
        N Rarity
        Sky Striker Mecha - Shark Cannon
        N Rarity
        Sky Striker Mecha - Shark Cannon
        Spell Quick
        Sky Striker Mecha - Shark Cannon

          If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

          SR Rarity
          Sky Striker Mecha - Widow Anchor
          SR Rarity
          Sky Striker Mecha - Widow Anchor
          SR Rarity
          Sky Striker Mecha - Widow Anchor
          Spell Quick
          Sky Striker Mecha - Widow Anchor

            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

            R Rarity
            Sky Striker Mecha Modules - Multirole
            R Rarity
            Sky Striker Mecha Modules - Multirole
            R Rarity
            Sky Striker Mecha Modules - Multirole
            Spell Continuous
            Sky Striker Mecha Modules - Multirole

              Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              Spell Normal
              Sky Striker Mobilize - Engage!

                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                UR Rarity
                Sky Striker Mobilize - Linkage!
                UR Rarity
                Sky Striker Mobilize - Linkage!
                UR Rarity
                Sky Striker Mobilize - Linkage!
                Spell Quick
                Sky Striker Mobilize - Linkage!

                  If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    Spell Normal
                    Triple Tactics Thrust

                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                      Extra Deck

                      UR Rarity
                      Accesscode Talker
                      UR Rarity
                      Accesscode Talker
                      UR Rarity
                      Accesscode Talker
                      DARK
                      Accesscode Talker
                      • ATK:

                      • 2300

                      • LINK-4

                      Link Arrow:

                      Top

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                      Tag(s):

                      UR Rarity
                      S:P Little Knight
                      UR Rarity
                      S:P Little Knight
                      UR Rarity
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                      UR Rarity
                      Sky Striker Ace - Azalea
                      UR Rarity
                      Sky Striker Ace - Azalea
                      UR Rarity
                      Sky Striker Ace - Azalea
                      DARK
                      Sky Striker Ace - Azalea
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Top-Left

                      Bottom-Right


                      2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                       Rarity
                      Sky Striker Ace - Camellia
                       Rarity
                      Sky Striker Ace - Camellia
                       Rarity
                      Sky Striker Ace - Camellia
                      DARK
                      Sky Striker Ace - Camellia
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Top-Right

                      Bottom-Left


                      2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                      R Rarity
                      Sky Striker Ace - Hayate
                      R Rarity
                      Sky Striker Ace - Hayate
                      R Rarity
                      Sky Striker Ace - Hayate
                      WIND
                      Sky Striker Ace - Hayate
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Bottom-Left


                      1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                      UR Rarity
                      Sky Striker Ace - Kagari
                      UR Rarity
                      Sky Striker Ace - Kagari
                      UR Rarity
                      Sky Striker Ace - Kagari
                      FIRE
                      Sky Striker Ace - Kagari
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Top-Left


                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                      R Rarity
                      Sky Striker Ace - Kaina
                      R Rarity
                      Sky Striker Ace - Kaina
                      R Rarity
                      Sky Striker Ace - Kaina
                      EARTH
                      Sky Striker Ace - Kaina
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Bottom-Right


                      1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                      SR Rarity
                      Sky Striker Ace - Shizuku
                      SR Rarity
                      Sky Striker Ace - Shizuku
                      SR Rarity
                      Sky Striker Ace - Shizuku
                      WATER
                      Sky Striker Ace - Shizuku
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Top-Right


                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                      SR Rarity
                      Sky Striker Ace - Zeke
                      SR Rarity
                      Sky Striker Ace - Zeke
                      SR Rarity
                      Sky Striker Ace - Zeke
                      DARK
                      Sky Striker Ace - Zeke
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Top

                      Bottom


                      2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      DARK
                      Super Starslayer TY-PHON - Sky Crisis
                      • ATK:

                      • 2900

                      • DEF:

                      • 2900


                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                      Need 29 UR

                      UR Rarity
                      Accesscode Talker1 card
                      UR Rarity
                      S:P Little Knight1 card
                      UR Rarity
                      Sky Striker Ace - Azalea1 card
                       Rarity
                      Sky Striker Ace - Camellia1 card
                      UR Rarity
                      Sky Striker Ace - Kagari3 card
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis1 card
                      UR Rarity
                      Called by the Grave2 card
                      UR Rarity
                      Forbidden Droplet2 card
                      UR Rarity
                      Harpie's Feather Duster1 card
                      UR Rarity
                      Heavy Storm1 card
                      UR Rarity
                      Lightning Storm2 card
                      UR Rarity
                      Raigeki2 card
                      UR Rarity
                      Reinforcement of the Army1 card
                      UR Rarity
                      Sky Striker Mobilize - Engage!3 card
                      UR Rarity
                      Sky Striker Mobilize - Linkage!2 card
                      UR Rarity
                      Triple Tactics Talent2 card
                      UR Rarity
                      Triple Tactics Thrust3 card

                      Main: 40 Extra: 15

                      SR Rarity
                      3 cardDroll & Lock Bird
                      SR Rarity
                      3 cardDroll & Lock Bird
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      R Rarity
                      3 cardSky Striker Ace - Raye
                      R Rarity
                      3 cardSky Striker Ace - Raye
                      Sky Striker Ace - Raye
                      DARK 4
                      Sky Striker Ace - Raye
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                      R Rarity
                      1 cardSky Striker Ace - Roze
                      R Rarity
                      1 cardSky Striker Ace - Roze
                      Sky Striker Ace - Roze
                      LIGHT 4
                      Sky Striker Ace - Roze
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                      UR Rarity
                      2 cardCalled by the Grave
                      UR Rarity
                      2 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        SR Rarity
                        1 cardCosmic Cyclone
                        SR Rarity
                        1 cardCosmic Cyclone
                        Cosmic Cyclone
                        Spell Quick
                        Cosmic Cyclone

                          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                          UR Rarity
                          2 cardForbidden Droplet
                          UR Rarity
                          2 cardForbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            UR Rarity
                            1 cardHarpie's Feather Duster
                            UR Rarity
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              UR Rarity
                              1 cardHeavy Storm
                              UR Rarity
                              1 cardHeavy Storm
                              Heavy Storm
                              Spell Normal
                              Heavy Storm

                                Destroy all Spell and Trap Cards on the field.


                                UR Rarity
                                2 cardLightning Storm
                                UR Rarity
                                2 cardLightning Storm
                                Lightning Storm
                                Spell Normal
                                Lightning Storm

                                  If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                  Tag(s):

                                  SR Rarity
                                  1 cardPot of Desires
                                  SR Rarity
                                  1 cardPot of Desires
                                  Pot of Desires
                                  Spell Normal
                                  Pot of Desires

                                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                    Tag(s):

                                    UR Rarity
                                    2 cardRaigeki
                                    UR Rarity
                                    2 cardRaigeki
                                    Raigeki
                                    Spell Normal
                                    Raigeki

                                      Destroy all monsters your opponent controls.




                                      Tag(s):

                                      UR Rarity
                                      1 cardReinforcement of the Army
                                      UR Rarity
                                      1 cardReinforcement of the Army
                                      Reinforcement of the Army
                                      Spell Normal
                                      Reinforcement of the Army

                                        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                        R Rarity
                                        1 cardSky Striker Maneuver - Afterburners!
                                        R Rarity
                                        1 cardSky Striker Maneuver - Afterburners!
                                        Sky Striker Maneuver - Afterburners!
                                        Spell Normal
                                        Sky Striker Maneuver - Afterburners!

                                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                          SR Rarity
                                          1 cardSky Striker Mecha - Hornet Drones
                                          SR Rarity
                                          1 cardSky Striker Mecha - Hornet Drones
                                          Sky Striker Mecha - Hornet Drones
                                          Spell Quick
                                          Sky Striker Mecha - Hornet Drones

                                            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                            N Rarity
                                            1 cardSky Striker Mecha - Shark Cannon
                                            N Rarity
                                            1 cardSky Striker Mecha - Shark Cannon
                                            Sky Striker Mecha - Shark Cannon
                                            Spell Quick
                                            Sky Striker Mecha - Shark Cannon

                                              If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                              SR Rarity
                                              3 cardSky Striker Mecha - Widow Anchor
                                              SR Rarity
                                              3 cardSky Striker Mecha - Widow Anchor
                                              Sky Striker Mecha - Widow Anchor
                                              Spell Quick
                                              Sky Striker Mecha - Widow Anchor

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                R Rarity
                                                1 cardSky Striker Mecha Modules - Multirole
                                                R Rarity
                                                1 cardSky Striker Mecha Modules - Multirole
                                                Sky Striker Mecha Modules - Multirole
                                                Spell Continuous
                                                Sky Striker Mecha Modules - Multirole

                                                  Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                  UR Rarity
                                                  3 cardSky Striker Mobilize - Engage!
                                                  UR Rarity
                                                  3 cardSky Striker Mobilize - Engage!
                                                  Sky Striker Mobilize - Engage!
                                                  Spell Normal
                                                  Sky Striker Mobilize - Engage!

                                                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                    UR Rarity
                                                    2 cardSky Striker Mobilize - Linkage!
                                                    UR Rarity
                                                    2 cardSky Striker Mobilize - Linkage!
                                                    Sky Striker Mobilize - Linkage!
                                                    Spell Quick
                                                    Sky Striker Mobilize - Linkage!

                                                      If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                                                      N Rarity
                                                      2 cardSoul Release
                                                      N Rarity
                                                      2 cardSoul Release
                                                      Soul Release
                                                      Spell Normal
                                                      Soul Release

                                                        Target up to 5 cards in any GY(s); banish them.


                                                        UR Rarity
                                                        2 cardTriple Tactics Talent
                                                        UR Rarity
                                                        2 cardTriple Tactics Talent
                                                        Triple Tactics Talent
                                                        Spell Normal
                                                        Triple Tactics Talent

                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                          Tag(s):

                                                          UR Rarity
                                                          3 cardTriple Tactics Thrust
                                                          UR Rarity
                                                          3 cardTriple Tactics Thrust
                                                          Triple Tactics Thrust
                                                          Spell Normal
                                                          Triple Tactics Thrust

                                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                            SR Rarity
                                                            1 cardDimensional Barrier
                                                            SR Rarity
                                                            1 cardDimensional Barrier
                                                            Dimensional Barrier
                                                            Trap Normal
                                                            Dimensional Barrier

                                                              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                              UR Rarity
                                                              1 cardAccesscode Talker
                                                              UR Rarity
                                                              1 cardAccesscode Talker
                                                              Accesscode Talker
                                                              DARK
                                                              Accesscode Talker
                                                              • ATK:

                                                              • 2300

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                              Tag(s):

                                                              SR Rarity
                                                              1 cardDharc the Dark Charmer, Gloomy
                                                              SR Rarity
                                                              1 cardDharc the Dark Charmer, Gloomy
                                                              Dharc the Dark Charmer, Gloomy
                                                              DARK
                                                              Dharc the Dark Charmer, Gloomy
                                                              • ATK:

                                                              • 1850

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              S:P Little Knight
                                                              DARK
                                                              S:P Little Knight
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Right


                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                              UR Rarity
                                                              1 cardSky Striker Ace - Azalea
                                                              UR Rarity
                                                              1 cardSky Striker Ace - Azalea
                                                              Sky Striker Ace - Azalea
                                                              DARK
                                                              Sky Striker Ace - Azalea
                                                              • ATK:

                                                              • 1500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top-Left

                                                              Bottom-Right


                                                              2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                                                               Rarity
                                                              1 cardSky Striker Ace - Camellia
                                                               Rarity
                                                              1 cardSky Striker Ace - Camellia
                                                              Sky Striker Ace - Camellia
                                                              DARK
                                                              Sky Striker Ace - Camellia
                                                              • ATK:

                                                              • 1500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top-Right

                                                              Bottom-Left


                                                              2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                              R Rarity
                                                              2 cardSky Striker Ace - Hayate
                                                              R Rarity
                                                              2 cardSky Striker Ace - Hayate
                                                              Sky Striker Ace - Hayate
                                                              WIND
                                                              Sky Striker Ace - Hayate
                                                              • ATK:

                                                              • 1500

                                                              • LINK-1

                                                              Link Arrow:

                                                              Bottom-Left


                                                              1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                              UR Rarity
                                                              3 cardSky Striker Ace - Kagari
                                                              UR Rarity
                                                              3 cardSky Striker Ace - Kagari
                                                              Sky Striker Ace - Kagari
                                                              FIRE
                                                              Sky Striker Ace - Kagari
                                                              • ATK:

                                                              • 1500

                                                              • LINK-1

                                                              Link Arrow:

                                                              Top-Left


                                                              1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                              R Rarity
                                                              1 cardSky Striker Ace - Kaina
                                                              R Rarity
                                                              1 cardSky Striker Ace - Kaina
                                                              Sky Striker Ace - Kaina
                                                              EARTH
                                                              Sky Striker Ace - Kaina
                                                              • ATK:

                                                              • 1500

                                                              • LINK-1

                                                              Link Arrow:

                                                              Bottom-Right


                                                              1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                                                              SR Rarity
                                                              2 cardSky Striker Ace - Shizuku
                                                              SR Rarity
                                                              2 cardSky Striker Ace - Shizuku
                                                              Sky Striker Ace - Shizuku
                                                              WATER
                                                              Sky Striker Ace - Shizuku
                                                              • ATK:

                                                              • 1500

                                                              • LINK-1

                                                              Link Arrow:

                                                              Top-Right


                                                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                              SR Rarity
                                                              1 cardSky Striker Ace - Zeke
                                                              SR Rarity
                                                              1 cardSky Striker Ace - Zeke
                                                              Sky Striker Ace - Zeke
                                                              DARK
                                                              Sky Striker Ace - Zeke
                                                              • ATK:

                                                              • 1500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top

                                                              Bottom


                                                              2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              DARK
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2900


                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                              SKY STRIKER Decks in MASTER DUEL








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